Client: Universal Pictures - Jurassic World: Rebirth (2025)
Role: 3D Artist
Agency: Pretty Big Monster
Overview:
I got a chance to work on this project with Pretty Big Monster agency. As part of the global marketing campaign for Jurassic World: Rebirth (2025), an immersive AR filter was developed to bring fans closer to the film’s world through interactive, cinematic-quality experiences. Designed for Snapchat.
Role:
As the 3D Artist and animator on the project, I was responsible for modeling the hero helmet and suit used in the filter. I created the suit using Marvelous Designer to achieve natural fabric behavior and realistic folds, enhancing the overall believability of the AR experience. The helmet was carefully optimized for real-time performance in AR engines, balancing high visual fidelity with mobile responsiveness. I also contributed to rigging and animation adjustments to ensure smooth, user-reactive motion within the filter.
Role: 3D Artist
Agency: Pretty Big Monster
Overview:
I got a chance to work on this project with Pretty Big Monster agency. As part of the global marketing campaign for Jurassic World: Rebirth (2025), an immersive AR filter was developed to bring fans closer to the film’s world through interactive, cinematic-quality experiences. Designed for Snapchat.
Role:
As the 3D Artist and animator on the project, I was responsible for modeling the hero helmet and suit used in the filter. I created the suit using Marvelous Designer to achieve natural fabric behavior and realistic folds, enhancing the overall believability of the AR experience. The helmet was carefully optimized for real-time performance in AR engines, balancing high visual fidelity with mobile responsiveness. I also contributed to rigging and animation adjustments to ensure smooth, user-reactive motion within the filter.